ButterStack Is Live: The Game Development Stack You Own
The pipeline visibility that only AAA studios could afford to build for themselves is now something you can sign up for. Observability and AI investigation across the tools you already...
All posts tagged with Pipeline
The pipeline visibility that only AAA studios could afford to build for themselves is now something you can sign up for. Observability and AI investigation across the tools you already...
Over 20+ years in games tech I've built engines and tools, repped them in the field, and run AWS's game-tech partner practice. Every seat showed me the same gap: studios...
Your build passed every test and your producer signed off. Now you need to get it to players - across Steam, console stores, and storefronts that each work differently. Here's...
Build succeeded is the most dangerous lie in game development. Here's how to add automated testing, performance gates, asset validation, and cert pre-checks to the Jenkins pipeline you built in...
Your Perforce triggers fire, Jenkins starts a build... and then what? Most studios get automated triggers working and then spend months fighting with build configuration. Here's how to get it...
Learn how to configure Perforce triggers to automatically kick off Jenkins builds when code is submitted, streamlining your game development CI/CD pipeline.
We've all been there: It's 11 PM, the build is broken, and the commit message just says 'fixed stuff.' Here's why task management is the first link in your pipeline....
When a build fails at 2 AM before a major milestone, who do you call? The answer should never be 'I don't know.' ButterStack brings clarity to asset ownership across...
After 20+ years in software development and seeing how game studios struggle with the same problems that software teams solved long ago, I knew there had to be a better...