What Your Perforce Server Knows (That Your Team Doesn't)
Hundreds of changelists a week, and nobody can say who changed that texture, which task it belonged to, or what it looks like without syncing a workspace. The depot already...
All posts tagged with Version Control
Hundreds of changelists a week, and nobody can say who changed that texture, which task it belonged to, or what it looks like without syncing a workspace. The depot already...
Meet Butter Up!, the small UE5 game we're building inside ButterStack itself, to dogfood the real game-dev pipeline (Perforce, Jenkins, Jira, builds) and prove the 'game studio in a box.'...