Recursively Creating Our Own Perforce Agent
We pointed an AI agent at a live Helix Core server with about 8,700 changelists, let reality correct it, folded every correction back into the product, then had a second...
All posts tagged with Version Control
We pointed an AI agent at a live Helix Core server with about 8,700 changelists, let reality correct it, folded every correction back into the product, then had a second...
Hundreds of changelists a week, and nobody can say who changed that texture, which task it belonged to, or what it looks like without syncing a workspace. The depot already...
Meet Butter Up!, the small UE5 game we're building inside ButterStack itself, to dogfood the real game-dev pipeline (Perforce, Jenkins, Jira, builds) and prove the 'game studio in a box.'...