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Unity Integration

Track Unity game engine builds with asset pipeline visibility.


Coming Soon

Unity integration is in development and will provide:

  • Build phase tracking
  • Asset bundle monitoring
  • Shader compilation metrics
  • Build report parsing
  • Integration with Cloud Build

Planned Features

Build Observation

Similar to our Unreal Engine integration, you’ll be able to track:

  • Build phases (importing, compiling, bundling)
  • Asset processing times
  • Shader variant counts
  • Build sizes and compression

Integration Methods

  • Webhook callbacks from build scripts
  • Unity Cloud Build integration
  • Jenkins pipeline support

Asset Tracking

  • AssetBundle creation
  • Addressables processing
  • Sprite atlas generation

Current Workaround

While native Unity support is in development, you can use the generic webhook endpoints:

POST /webhooks/game_engine/cooking_started
POST /webhooks/game_engine/build_completed
POST /webhooks/game_engine/build_failed

Send events from your Unity build scripts to track build progress.

Request Early Access

Interested in Unity integration? Contact us at support@butterstack.com to join the beta program.


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